1. Pre-Match

1.2.1

1.1

1.2

1.3

1.4

1.3.1

1.1 Search
Type any part of a name to display teams, countries or competitions containing the selected letters

1.2 Country
Select one or more countries to only display fixtures from that country

1.2.1 Bookmark Countries

Users can bookmark countries to always be displayed at the top of the list

1.3 Competition
Select one or more competitions to only display fixtures from that competition (filtered based on Country if a Country has been chosen)

1.3.1 Bookmark Competitions

Users can bookmark competitions to always be displayed at the top of

the list

1.4 Date Range
Select date range or use the calendars for added specificity.  The default time period is saved as a user preference on the local device

1.5

1.5 Status


Not Active - Fixture available but not yet priced


Active - Fixture priced, not in any of the InPlay states yet


Ready for InPlay - Scout Connected.  Can go back to Active if Scout Disconnected


Feed Cancelled - Feed Provider has cancelled inplay coverage (pre-match prices will still be available if they were previously)


InPlay - Fixture is InPlay with an incident feed


Completed - Fixture is completed and resulted
 

1.8

1.6

1.7

1.9

1.11

1.12

1.13

1.14

1.10

1.6 Owner
Details who is controlling prices for that fixture.

1.7 Start Time

1.8 Game Details
Fixture name

1.9 Competition
Country followed Competition name (country added to avoid confusion with, for example, multiple Premier Leagues)

1.10 InPlay

Select fixtures to launch for InPlay (Check box(es) then press ‘Launch InPlay’ button)

 

1.11 Expand Fixture

Click to reveal main markets for viewing/editing (more in Section 2 - Fixture Details)

1.12 Monitor Fixture

Click on Fixture name to open a new window with a monitoring screen for that fixture (more in Section 3 - Monitoring)

1.13 Connection Status

Dolly connects to a real time feed that pushes updates to existing data on screen.  This icon shows whether the user is connected or not.

1.14 Username

2. Fixture Details

Upon pressing the ‘Expand Fixture’ arrow, the user will reveal markets that can be viewed and edited

2.1

2.2

2.3

2.4

2.5

2.6

2.7

2.8

2.9

2.1 Active/Suspend Button

This is a separate concept from ‘Status’ and allows the user to Suspend the full fixture (and activate again as necessary)

 

2.2 1X2/Goals Tab

This tab contains the 3 markets that control prices for all main markets (see 2.5 on how to change prices)

 

2.3 Cards Tab

This tab contains 2 markets (Asian H’cap and Total Cards) that will control all prices for card markets

 

2.4 Corners Tab

This tab contains 2 markets (Asian H’cap and Total Corners) that will control all prices for corner markets

 

2.5 1X2

Current Win-Draw-Win prices.  Edit by typing into selected box(es); once a change has been made the ‘i’ icon will appear on the Update button (2.8) as a reminder to implement changes.  Once the change has been successfully made, the ‘Pricing Feed’ button (2.9) will change from ‘On’ to ‘Off’. This signifies that the autotrader has been switched off for that set of markets (i.e. that tab) and the user is now in control

 

2.6 Over/Under

Current Total Goals prices.  The line and the price(s) can be edited.  [NOTE: when a new line is selected, price boxes will go blank and new prices will need to be entered].  Same process as above to implement changes

 

2.7 Asian Handicap

Current Asian Handicap prices (if available).  Can be edited as above. Note that, once Asian Handicap prices have been edited, this is what the model uses (i.e. subsequent changes should be made using the Asian Handicap, not 1X2)

 

2.8 Update Button

Sends the price changes to the backend.

 

2.9 Pricing Feed

On = Autotrader controlling prices

Off = User controlling prices

The time indicates when the last update from the autotrader was received

2.10

2.10.1

2.10 1st Goalscorer Tab

This tab contains 1st Goalscorer prices filtered by team for all available players

[NOTE: if the user subsequently selects more match(es) for inplay, another new window will be opened (that includes previously selected matches also).  We are currently working on a solution to add more fixtures without leaving the inplay screen]

2.10.1 Change price of player and press Update

Pricing feed will automatically be switched off for that player.  Changes for other relevant goalscorer markets will automatically filter through

2.11

2.11.1

2.11 Player Props Tab

This tab contains player prop prices filtered by prop and by team for all available players

2.11.1 Select prop then select player

Line can be changed before adding/changing price (price cell will be blank upon changing line).  Then press Update and pricing feed will automatically be switched off for that player

2.12

2.12 Adding prices to ‘Not Active’ fixture

Traders have the option of adding prices for a fixture before feed prices become available.  Simply type in 100% lines for Asian Handicap (or 1X2) and Over/Under, press ‘Update’ and core markets will become available.  Pricing Feed will switch to off (switching back to On before feed prices are available will result in all prices being cleared)
[If trader wants cards/corners markets then the markets must be enabled for the event (if not already enabled at Competition level) before adding prices

3. Fixture Monitor

Upon clicking a fixture name on the pre-match screen, a new window will open displaying all markets/prices for that fixture.  This screen should mainly be used for testing/integration purposes

3.1

3.2

3.3

3.4

3.5

3.6

3.1 Match Clock

This will update with each feed message

 

3.2 Match Details

Match incidents from the feed provider

 

3.3 Results

Price boxes will change to Results as selections are settled

 

3.4 Suspended Selections

Selections will show up as SUSP when they are IsOpen=FALSE

3.5 View All Markets

When box is unchecked, only active and displayed markets/selections will be visible.  Checking the box will display all markets and selections

3.6 Search Markets

Search for any market (or group of markets) by typing any part of the market name here)

4. InPlay

A new window will be launched when a user selects 1 or more matches from the InPlay column of the pre-match screen and presses the ‘Launch InPlay’ button.  [NOTE: if the user subsequently selects more match(es) for inplay, another new window will be opened (that includes previously selected matches also)

4.4

4.5

4.3

4.2

4.6

4.7

4.8

4.1

4.1 Live Ticker

Contains only the main incidents (e.g. Kick Off, Goal, Penalty, Red Card, Goal, Full Time) from all selected matches

 

4.2 Matches

Selected matches are placed in two columns.  There is no maximum number that can be selected, a scrollbar will appear once there are more than fit on the page.  These ‘tiles’ are read-only.  They can be moved around the page by dragging/dropping based on user preference.  Default display order is earliest kick-off time first

 

4.3 Status

Current (colour-coded) status is shown here

 

4.4 Kick Off Time

The advertised kick off time (not actual)

 

4.5 Match Clock

Updates on every feed update

4.6 1X2

Displays current Win-Draw-Win prices

 

4.7 Total Goals

Displays current Over/Under prices for the most relevant (closest to 50/50) goal line

 

4.8 Autotrader

An indicator to show whether the autotrader is On or Off (see 4.12/4.14).  Green Button = Autotrader On/using market prices.  Red Button = Autotrader Off/using model prices

4.17

4.15

4.16

4.13

4.11

4.10

4.9

4.12

4.14

4.9 ‘Main’ Match

Clicking on any of the centre tiles will load that match onto the right hand side of the screen where the user can edit prices and view full match feed

 

4.10 1X2/Goals Tab

This tab contains current WDW and Total Goals prices which will control all the main match markets

 

4.11 1X2

Displays current Win-Draw-Win prices

 

4.12 1X2 Nudges

‘Home+’ adjust the scoring rate for the home team upwards.  ‘Away+’ adjusts the scoring rate for the away team upwards. Multiple nudges can be applied at once; changes should be reflected on screen within a second or two.  However, if a large number is required, users should apply a maximum of 5 nudges at a time, wait for prices to update and then proceed. If Nudges are administered consecutively/without delay then only one price change will be seen (e.g. if Home+ is pressed 5 times, one price change reflecting Home+ = 5 nudges will be seen).  Without delay means < 0.5 seconds; i.e. update will take place after 0.5 seconds

 

4.13 Total Goals

Displays current Over/Under prices for the most relevant (closest to 50/50) goal line

 

4.14 O/U Nudges

‘Over+’ will adjust the goal expectancy upwards.  ‘Under+’ will adjust the goal expectancy downwards.  Multiple nudges can be applied at once; changes should be reflected on screen within a second or two.  However, if a large number is required, users should apply a maximum of 5 nudges at a time, wait for prices to update and then proceed.   If Nudges are administered consecutively/without delay then only one price change will be seen (e.g. if Home+ is pressed 5 times, one price change reflecting Home+ = 5 nudges will be seen).  Without delay means < 0.5 seconds; i.e. update will take place after 0.5 seconds


 

4.15 Autotrader

When a nudge has been applied, the autotrader will be automatically switched off and the prices will now be updated via the Banach model until the Autotrader is switched on again (user can do this at any time).  Nudge size depends on time elapsed (nudge effect is larger as time elapses. e.g. 1 ‘Home+’ nudge at 15:00 ~ 1.02166 x Current Home Scoring Rate; 1 ‘Home+’ Nudge at 75:00 ~ 1.04254 x Current Home Scoring Rate))

 

4.16 Status

Displays the current status of the match

 

4.17 Match Details

Contains all incidents from the data feed for that match (some irrelevant incidents have been removed e.g. Safe)

1. Pre-Match

1.2.1

1.1

1.2

1.3

1.4

1.3.1

1.1 Search
Type any part of a name to display teams, countries or competitions containing the selected letters. Fixture IDs can be used here also

1.2 Country
Select one or more countries to only display fixtures from that country

1.2.1 Bookmark Countries

Users can bookmark countries to always be displayed at the top of the list

1.3 Competition
Select one or more competitions to only display fixtures from that competition (filtered based on Country if a Country has been chosen)

1.3.1 Bookmark Competitions

Users can bookmark competitions to always be displayed at the top of

the list

1.4 Date Range
Select date range or use the calendars for added specificity.  The default time period is saved as a user preference on the local device

1.5

1.5 Status


Not Active - Fixture available but not yet priced


Active - Fixture priced, not in any of the InPlay states yet


Ready for InPlay - Scout Connected.  Can go back to Active if Scout Disconnected


Feed Cancelled - Feed Provider has cancelled inplay coverage (pre-match prices will still be available if they were previously)


InPlay - Fixture is InPlay with an incident feed


Completed - Fixture is completed and resulted
 

1.8

1.6

1.7

1.9

1.11

1.12

1.13

1.14

1.10

1.6 Owner
Details who is controlling prices for that fixture.

1.7 Start Time

1.8 Game Details
Fixture name

1.9 Competition
Country followed Competition name (country added to avoid confusion with, for example, multiple Premier Leagues)

1.10 InPlay

Select fixtures to launch for InPlay (Check box(es) then press ‘Launch InPlay’ button)

 

1.11 Expand Fixture

Click to reveal main markets for viewing/editing (more in Section 2 - Fixture Details)

1.12 Monitor Fixture

Click on Fixture name to open a new window with a monitoring screen for that fixture (more in Section 3 - Monitoring)

1.13 Connection Status

Dolly connects to a real time feed that pushes updates to existing data on screen.  This icon shows whether the user is connected or not.

1.14 Username

2. Fixture Details

Upon pressing the ‘Expand Fixture’ arrow, the user will reveal markets that can be viewed and edited

2.2

2.3

2.4

2.5

2.6

2.7

2.8

2.9

2.1

2.1 Active/Suspend Button

This is a separate concept from ‘Status’ and allows the user to Suspend the full fixture (and activate again as necessary)

 

2.2 1X2/Goals Tab

This tab contains the 3 markets that control prices for all main markets (see 2.5 on how to change prices)

 

2.3 Cards Tab

This tab contains 2 markets (Asian H’cap and Total Cards) that will control all prices for card markets

 

2.4 Corners Tab

This tab contains 2 markets (Asian H’cap and Total Corners) that will control all prices for corner markets

 

2.5 1X2

Current Win-Draw-Win prices.  Edit by typing into selected box(es); once a change has been made the ‘i’ icon will appear on the Update button (2.8) as a reminder to implement changes.  Once the change has been successfully made, the ‘Pricing Feed’ button (2.9) will change from ‘On’ to ‘Off’. This signifies that the autotrader has been switched off for that set of markets (i.e. that tab) and the user is now in control

 

2.6 Over/Under

Current Total Goals prices.  The line and the price(s) can be edited.  [NOTE: when a new line is selected, price boxes will go blank and new prices will need to be entered].  Same process as above to implement changes

 

2.7 Asian Handicap

Current Asian Handicap prices (if available).  Can be edited as above. Note that, once Asian Handicap prices have been edited, this is what the model uses (i.e. subsequent changes should be made using the Asian Handicap, not 1X2)

E.g. Before making a change to Asian Handicap

After making the change

Monitor screen

2.5/2.6/2.7 Changes to 1X2/Totals/Asian HCap

Please note that these are TXOdds prices; when a change has been made to a market the other 2 markets  will remain as TXOdds prices so users should not expect these to change in line. Updates should be tracked using the monitor screen

2.8 Update Button

Sends the price changes to the backend

2.9 Pricing Feed

On = Autotrader controlling prices

Off = User controlling prices

The time indicates when the last update from the autotrader was received

2.10

2.10.1

2.10 1st Goalscorer Tab

This tab contains 1st Goalscorer prices filtered by team for all available players

2.10.1 Change price of player and press Update

Pricing feed will automatically be switched off for that player.  Changes for other relevant goalscorer markets will automatically filter through

2.11

2.11.1

2.11 Player Props Tab

This tab contains player prop prices filtered by prop and by team for all available players

2.11.1 Select prop then select player

Line can be changed before adding/changing price (price cell will be blank upon changing line).  Then press Update and pricing feed will automatically be switched off for that player

2.12

2.12 Adding prices to ‘Not Active’ fixture

Traders have the option of adding prices for a fixture before feed prices become available.  Simply type in 100% lines for Asian Handicap (or 1X2) and Over/Under, press ‘Update’ and core markets will become available.  Pricing Feed will switch to off (switching back to On before feed prices are available will result in all prices being cleared)
[If trader wants cards/corners markets then the markets must be enabled for the event (if not already enabled at Competition level) before adding prices]

3. Fixture Monitor

Upon clicking a fixture name on the pre-match screen, a new window will open displaying all markets/prices for that fixture.  This screen should mainly be used for testing/integration purposes

3.1

3.2

3.3

3.4

3.5

3.6

3.1 Match Clock

This will update with each feed message

 

3.2 Match Details

Match incidents from the feed provider

 

3.3 Results

Price boxes will change to Results as selections are settled

 

3.4 Suspended Selections

Selections will show up as SUSP when they are IsOpen=FALSE

3.5 View All Markets

When box is unchecked, only active and displayed markets/selections will be visible.  Checking the box will display all markets and selections

3.6 Search Markets

Search for any market (or group of markets) by typing any part of the market name here

4. InPlay

A new window will be launched when a user selects 1 or more matches from the InPlay column of the pre-match screen and presses the ‘Launch InPlay’ button. 

4.1

4.1 Live Ticker

Contains only the main incidents (e.g. Kick Off, Goal, Penalty, Red Card, Goal, Full Time) from all selected matches.  Clicking on the fixture name on the live ticker will display that match as the featured match on RHS. Removing a match from centre columns will remove the incidents of that match from the live ticker

4.2.1

4.2 Matches

Selected matches are placed in two columns.  There is no maximum number that can be selected, a scrollbar will appear once there are more than fit on the page.  These ‘tiles’ are read-only. They can be moved around the page by dragging/dropping based on user preference. Default display order is earliest kick-off time first.  New matches can be added to the inplay page by pressing the ‘+’ on the bottom right of the screen and entering a keyword search in the space provided.  Click on the fixtures and press ‘Add Fixtures’

4.2.1 New matches

Can be added to the inplay page by pressing the ‘+’ on the bottom right of the screen and entering a keyword search in the space provided.  Click on the fixtures and press ‘Add Fixtures’

4.4

4.5

4.3

4.6

4.7

4.8

4.3 Status

Current (colour-coded) status is shown here

 

4.4 Feed Provider

Can view the feed provider in use for this fixture by hovering over the status name

4.5 Kick Off Time

The advertised kick off time (not actual)

4.6 Match Clock

Updates on every feed update

4.6 1X2

Displays current Win-Draw-Win prices

 

4.7 Total Goals

Displays current Over/Under prices for the most relevant (closest to 50/50) goal line

 

4.8 Autotrader

An indicator to show whether the autotrader is On or Off (see 4.12/4.14).  Green Button = Autotrader On/using market prices.  Red Button = Autotrader Off/using model prices

4.17

4.15

4.16

4.13

4.11

4.10

4.9

4.12

4.14

4.9 ‘Main’ Match

Clicking on any of the centre tiles will load that match onto the right hand side of the screen where the user can edit prices and view full match feed

 

4.10 1X2/Goals Tab

This tab contains current WDW and Total Goals prices which will control all the main match markets

 

4.11 1X2

Displays current Win-Draw-Win prices

 

4.12 1X2 Nudges

‘Home+’ adjust the scoring rate for the home team upwards.  ‘Away+’ adjusts the scoring rate for the away team upwards. Multiple nudges can be applied at once; changes should be reflected on screen within a second or two.  However, if a large number is required, users should apply a maximum of 5 nudges at a time, wait for prices to update and then proceed. If Nudges are administered consecutively/without delay then only one price change will be seen (e.g. if Home+ is pressed 5 times, one price change reflecting Home+ = 5 nudges will be seen).  Without delay means < 0.5 seconds; i.e. update will take place after 0.5 seconds

 

4.13 Total Goals

Displays current Over/Under prices for the most relevant (closest to 50/50) goal line

 

4.14 O/U Nudges

‘Over+’ will adjust the goal expectancy upwards.  ‘Under+’ will adjust the goal expectancy downwards.  Multiple nudges can be applied at once; changes should be reflected on screen within a second or two.  However, if a large number is required, users should apply a maximum of 5 nudges at a time, wait for prices to update and then proceed.   If Nudges are administered consecutively/without delay then only one price change will be seen (e.g. if Home+ is pressed 5 times, one price change reflecting Home+ = 5 nudges will be seen).  Without delay means < 0.5 seconds; i.e. update will take place after 0.5 seconds


 

4.15 Autotrader

When a nudge has been applied, the autotrader will be automatically switched off and the prices will now be updated via the Banach model until the Autotrader is switched on again (user can do this at any time).  Nudge size depends on time elapsed (nudge effect is larger as time elapses. e.g. 1 ‘Home+’ nudge at 15:00 ~ 1.02166 x Current Home Scoring Rate; 1 ‘Home+’ Nudge at 75:00 ~ 1.04254 x Current Home Scoring Rate))

 

4.16 Status

Displays the current status of the match

 

4.17 Match Details

Contains all incidents from the data feed for that match (some irrelevant incidents have been removed e.g. Safe)